Zombie Blasters is one of PG Soft's newest slots, released in June 2026, and it looks nothing like the studio's usual style: blocky voxel heroes with pistols and knives hold off a pixel zombie outbreak. It is also built differently from most PG Soft games. There are no lines and no ways; any eight or more matching symbols anywhere on a 6x5 board win, the winners explode, and new symbols fall in. I played the demo below at 30.00 a spin and caught one spin from the first cascade to the last, so this review starts there.
Same game, real money
Cafe Casino runs the same Zombie Blasters with the same math and adds a welcome bonus for players from the United States:
300% up to $2,000 + 150 FS 18+ · T&Cs apply · the demo stays freeOne spin, four rounds, 82.50
My stake was 0.30 x 5 x 20 = 30.00, so each paytable point was worth 0.30 x 5 = 1.50. The first round lit up eleven queens across five columns. Queens pay 15 for ten or eleven of a kind, and 15 x 1.50 = 22.50, the figure on the board.
The queens exploded, the symbols above fell, and the new board held eleven kings. Kings pay 20 at that size, so the second round added 30.00, while the win counter still showed the first 22.50:
The third round paid nine tens, 5 points or 7.50. In the fourth, two clusters won at once: eight jacks for 5 points and eight aces for 10, together 22.50.
Added up, the chain looks like this:
| Round | Winning symbols | Points | Win |
|---|---|---|---|
| 1 | 11 queens | 15 | 22.50 |
| 2 | 11 kings | 20 | 30.00 |
| 3 | 9 tens | 5 | 7.50 |
| 4 | 8 jacks + 8 aces | 5 + 10 | 22.50 |
| Total | 55 | 82.50 | |
The last board had no eight matching symbols left, and the game settled on a total of 82.50, 2.75x the stake. The balance moved from 99,910.00 to 99,992.50, exactly that amount.
Every round in that chain was a card symbol, and no multiplier landed. That is the base game at its most ordinary, and it still paid almost three times the bet because the cascades kept going.
Pay anywhere on a 6x5 board
The board is six columns of five symbols, 30 positions in all, and the base bet is 20. Position does not matter: count every copy of a symbol on the screen, and if there are eight or more, they win. The paytable has three tiers, for eight or nine, ten or eleven, and twelve or more.
The opening screen is a showcase of the extras: three x2 multiplier symbols and a red alarm in the fourth row, and two treasure chest scatters in the middle. After every paid round the winners explode and the board refills from above, the same cascade engine as in Mahjong Ways, except that here nothing depends on reels lining up.
x2 symbols and the alarm wheel
In any spin, one or more x2 multiplier symbols can land. At the end of the spin, after all the cascades, the total win is multiplied by the sum of the multipliers on the board. Four x2 symbols make x8, not x16.
The alarm is what makes those symbols dangerous. If an alarm is on the reels at the end of a winning spin, the wheel above the board spins and reveals a value from x5 to x50. The alarm and every multiplier symbol on the board then each become a multiplier of that value, and the win is multiplied by their sum.
Apply that to my opening screen. With an alarm and three x2 symbols on the board, a winning spin would turn all four into wheel values: at x5 the total would be x20, at x50 it would be x200. Without the alarm, the same three symbols are worth x6. The summing rule is the same one PG Soft used two weeks earlier in Super Wildrix, where hero wilds add their multipliers together.
Free spins: multipliers that stay
Four, five or six or more scatters anywhere award 10, 15 or 20 free spins, played at the triggering stake. Three or more scatters during the feature add five more. During free spins, every multiplier that lands is added to a total at the bottom of the reels and stays there until the feature ends. At the end of each free spin, the win is multiplied by the multipliers on the reels plus that running total.
That is the feature's whole appeal: in the base game a multiplier counts for one spin, in free spins it keeps counting. The game stops at 10,000x the stake: if a spin or the free spins reach that total, the round ends.
Paytable: 8, 10 and 12 of a kind
Payouts are the paytable value times bet size and bet level, and a spin costs 20 times that product. Dividing by 20 gives each tier against the whole stake.
The heroine is the top symbol, and twelve of her are worth 25x the stake. The scatter also pays on its own, and six chests are worth 100x before the free spins even start:
| Symbol | 8-9 / 10-11 / 12+ | 12+ vs stake |
|---|---|---|
| Heroine | 50 / 200 / 500 | 25x |
| Zombie | 40 / 100 / 300 | 15x |
| Pistol, knife | 20 / 30 / 200 | 10x |
| A, K | 10 / 20 / 100 | 5x |
| Q, J, 10 | 5 / 15 / 40 | 2x |
| Scatter (4 / 5 / 6+) | 60 / 100 / 2000 | 100x for 6+ |
Zombie Blasters by the numbers
PG Soft's game page lists a 96.75% RTP and a 10,000x maximum win, and the game page dates from 15 June 2026. The studio does not publish a volatility rating, so I leave it out. It is one of the most recent additions to the PG Soft demo catalogue on this site:
| Feature | Specification |
|---|---|
| Provider | PG Soft |
| Released | June 2026 |
| Board | 6 x 5, pay anywhere, 8+ of a kind |
| Cascades | Winning symbols explode, new ones fall in |
| Multipliers | x2 symbols, summed at the end of the spin |
| Alarm wheel | x5 to x50 for the alarm and every multiplier symbol |
| Free spins | 10 / 15 / 20 for 4 / 5 / 6+ scatters; +5 for 3+ in the feature; multipliers kept |
| RTP | 96.75% |
| Max win | 10,000x; the round ends when it is reached |
| Bet in the demo | 0.60 to 180 per spin |
Bet: 0.60 to 180 in the demo
The demo opens at 12.00. The Bet Options panel multiplies a bet size, a bet level from 1 to 10 and the base bet of 20; my session ran at 0.30 x 5 x 20 = 30.00.
Bet sizes run from 0.03 to 0.90, so a spin costs from 0.60 (0.03 x 1 x 20) to 180.00 (0.90 x 10 x 20). Real-money limits depend on the casino and the currency.
Zombie Blasters demo: FAQ
Is the Zombie Blasters demo free?
How do wins work in Zombie Blasters?
What does the alarm symbol do?
How do you trigger free spins?
How much does the scatter pay?
What are the RTP and max win of Zombie Blasters?
Verdict
Zombie Blasters is an easy game to read and a hard one to predict. Wins are just counts of symbols, cascades keep a good spin going for several rounds, as my four-round 82.50 showed, and the real upside sits in the alarm turning a few x2 symbols into a sum of wheel values. In free spins those multipliers stick around. Play the demo until you have seen the alarm fire on a winning spin; that moment is what this slot is built around.