Inferno Mayhem paid on only 14 of my 100 demo spins, and from spin 17 to spin 37 it paid nothing at all. Three spins made up for it: two respin chains at x6, worth 180.00 and 234.00, and ten free spins on spin 78 that returned 916.80. PG Soft released this heavy-metal slot in March 2026. It pays clusters of five or more on a 5x5 grid, and its wilds carry multipliers from x2 to x500 that are added together.
Same game, real money
Cafe Casino runs the same Inferno Mayhem with the same math and adds a welcome bonus for players from the United States:
300% up to $2,000 + 150 FS 18+ · T&Cs apply · the demo stays freeFourteen wins in a hundred spins
The free spins on spin 78 and the respin chains on spins 69 and 88 made 1,330.80 together. The other eleven wins added 76.20, none of them above 18.00. After spin 68 the balance had slid to 99,220.60; after spin 88 it stood at 100,339.00, and I finished on 100,207.00, 207.00 ahead on 1,200.00 staked. Other sessions like this one are linked from the home page.
| Feature | Specification |
|---|---|
| Provider | PG Soft |
| Released | March 2026 |
| Grid | 5 x 5, clusters of 5+ touching symbols |
| Bet | 0.60 to 180.00, base bet 20 |
| Wilds | Plain or x2 to x500; multipliers on the grid are added |
| Respins | One per wild; wilds hold for the respin |
| Free spins | 10, 12 or 15 for 3, 4 or 5 scatters; wilds stay all round |
| RTP | 96.76% (PG Soft) |
| Max win | 25,000x the bet |
Clusters on a 5x5 stage
Five or more identical symbols touching side by side or one above the other make a win, and bigger groups pay more, up to a top band of 15 or more. The wild stands in for everything except the scatter, a speaker stack. At 12.00 a spin one point is 0.60, so the smallest win, five diamonds, pays 2.40, and fifteen skulls in officer caps would pay 300.00.
| Symbol | 5 | 10 | 15+ |
|---|---|---|---|
| Skull in officer cap | 25 | 80 | 500 |
| Pink boot | 20 | 70 | 300 |
| Skull bracelet | 15 | 60 | 250 |
| Green bottle | 10 | 50 | 200 |
| Spade | 8 | 40 | 175 |
| Heart | 6 | 30 | 150 |
| Club | 5 | 20 | 125 |
| Diamond | 4 | 15 | 100 |
Wilds that respin and multiply
A wild can land plain or with a multiplier between x2 and x500, as with the x10 wild in the screenshot above. Every wild that lands gives one respin and stays in place during that respin. When any of the wilds on the grid has a multiplier, the game adds all of them up and pays every win at that total.
On spin 69 three x2 wilds and a plain one were on the grid together: x2 + x2 + x2, so x6. The first cluster was worth 12.60 and paid 75.60.
Its respins brought 104.40 more, for 180.00 in total, or 15 stakes. Spin 88 went the same way with three x2 wilds again: 39.00 in clusters at x6 became 234.00.
Ten free spins on spin 78
The speaker stacks decide the length: ten free spins for a trio, twelve for four of them, fifteen for a full set of five. In the round, every wild that lands stays on the grid until the last spin, multiplier and all.
My first free spin paid nothing. The second put an x3 wild at the top of the grid, and from then on no win in the round could be paid at less than x3.
That free spin also set off a chain of respins, and respins do not use up free spins: the counter stayed at eight while new wilds kept landing. Two x2 wilds joined the x3, the total reached x7, and a single respin paid 210.00. With the x7 staying on the grid for the rest of the round, 15.00 of clusters on the third free spin became 105.00 and 28.80 on the fourth became 201.60.
| Free spin | Paid |
|---|---|
| 1 | 0.00 |
| 2, with its respins | 475.80 |
| 3 | 105.00 |
| 4 | 201.60 |
| 5 | 33.60 |
| 6 | 84.00 |
| 7 | 16.80 |
| 8 to 10 | 0.00 |
| Total | 916.80 |
The last three spins added nothing, and the round ended at 76.4 stakes.
Mafia Mayhem also adds up the multipliers of sticky wilds, but there a wild gets its value only when the cascade ends.